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Rules: Detail view  Back to full view

A set of rulebooks and activities in detail.

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Rules added to the sequence of play

These rulebooks are the best places to put rules timed to happen at the start, at the end, or once each turn. (Each is run through at a carefully chosen moment in the relevant top-level rulebook.) It is also possible to have rules take effect at specific times of day or when certain events happen. Those belong to no rulebook, but are indexed here for convenience. Rules taking place when scenes begin and end can be found in the Scenes index.

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When play begins  rulebook

 name

    first combat round rule   name  unlist 

    (reset the interlocutor) 

    (change the library message person to first person) 

    (seed the random-number generator with 3581) 

    (init library messages; ...) 

    (repeat with the patient running through people begin; ...) 

    (repeat with the patient running through people begin; ...) 

    (now the numbers boolean is false) 

    ready natural weapons if no other weapon readied rule   name  unlist 

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Every turn  rulebook

 name

    ready natural weapons if no other weapon readied rule   name  unlist 

    when the current node is not the null-node  node continuation rule   name  unlist 

    when the current node is not the null-node and the current node is open and the node-timer < 1  node-switching rule   name  unlist 

    when the not-suggest boolean is false   

    when the not-suggest boolean is false   

    when the fever boolean has been false for exactly two turns   

    when the medicine given boolean has been true for exactly three turns   

    reset protocol rule   name  unlist 

    beer hint rule   name  unlist 

    (if the noun is a thing and the noun is ambiguously plural, notice the plurality of the noun; ...) 

    (now the combat state of the player is acted; ...) 

    (now the not-suggest boolean is false) 

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When play ends  rulebook

 name

There are no rules in this rulebook.

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Events with no specific time
        At the time when the node switches 
        At the time when the topic list displays